大力士VS大力士 Hercules VS Hercules 陈俊江 Chen Junjiang

Skills: 展览 Exhibition
无题空间
九月新展
陈俊江个展
大力士VS大力士
策展人:NewsLida
开幕式:9月27日 下午3点 
 

UИTITLEDSPΛCE
Upcoming Exhibition
Chen Junjiang Solo Exhibition

HERCULES VS HERCULES

Curator: NewsLida

Opening: September 27th, 3PM

关于艺术家 About Artist

陈俊江 Chen Junjiang

 

1994年生于广西柳州,2018年毕业于河北美术学院,现工作生活于上海。他的作品探讨个体精神表现的自由飞扬,是虚拟精神下的快感诉求,融入时代元素。

 

Born in Liuzhou, Guangxi in 1994. Graduated from Hebei Acadamy of Fine Arts in 2018. Currently based  in Shanghai. His works explore the freedom of individual spiritual expression, which is the appeal of pleasure under the virtual spirit and incorporates the elements of the times.

敌方还有30秒到达战场,碾碎他们!

a偷偷输入了上上下下,左右左右,BABA的指令,当即生效。据说这是一场不流汗的挑战,所有对决都在酝酿程序里的得意,所有的博弈都在骄傲中徘徊。

争分夺秒中,一位位挑战者都成了败北的投影。对话框上出现了a的话:我不是针对个人,我是说,在座的各位都是辣鸡。还有谁敢与我一战?

“老铁,我来打败你。”屏幕一道闪光冲将过去,挡住a角色的去路。a见另一个大力士从天而降,吃了一惊,大声呼喝叫嚷,打的不是进攻代码。b不理会,一记天霸横空烈轰接狂风绝息斩,噼里轰咔几声响,a被击飞在空中翻身摔了个眩晕加虚弱,音效如雷。

b指尖连击使了七成力,纵是大力士中士,受在身上也非血条崩裂不可,但a防坚血硬,这一记行云流水的combo打在身上,居然只不过如刮了个痧,又即站起。

b点了赞叫道:我了个去,太肉了。”侧面开,鼠标在键盘上盘旋,划擦一声,人物技能特效在他身上全开。这一操作狂轰乱炸他加了5成力,左右手指抠到了按钮里,奋力,双手使劲回拉,屏幕刀光剑影,a直飞向光圈上方。

b状态全开,a被摔向空中,这一大招当真非同小可。只见a在光屏上、半空中硬直半刻,动弹不得,血条颜色由紫转红,如激光镭射。这一大招竟是失传已久的“whosyourdaddy”,a仇恨值已拉满,怒气爆发,一记崩山裂地斩,一记双枪极舞刃,两股劲力一迸,一片黑白无声,一切不知浑然。

电光稍许返照,静止了,两大力士姿态各异,一只眼睛正在凝视窗外。

艺术家文 – 陈俊江

 

英雄预知形态超越 160x200cm 布面油画丙烯 2020

 

The enemy has 30 seconds to reach the battlefield, crush them!

A secretly input the up and down, left and right, BABA commands, and they take effect immediately. It is said that this is a challenge without sweating. All the duels are brewing the pride of the program, and all the games are hovering in pride.

In the race against time, every challenger became a projection of defeat. The words “a” appeared on the dialog box: I am not targeting individuals, I mean, everyone here are trashes. Who else would dare to fight with me?

 

“Homie, I’ll defeat you.” A flash of light on the screen rushed over, blocking the way of character A. a Seeing another Hercules descend from the sky, he was taken aback and shouted loudly, not attacking code. B ignored, a Tianba violently blasted the violent wind and slashed, with a few bangs in the air, a was knocked into the air and turned over and fell dizzy and weak, the sound effect was thunderous.

b’s The fingertip combo makes 70% of the strength. Even the Hercules sergeant, it’s not necessary for the blood bar to break when the body is exposed, but a prevents the blood from being hard. This combo hitting the body is just like a scratch. After taking a scraping therapy, he stood up again.

b did a thumb up and shouted: ” Holy shit, it’s too soft. “Opened from the side, the mouse hovered on the keyboard, swiped, and the character skill effects were fully activated on him. This operation bombarded him with 50% strength, and his left and right fingers dig into the buttons, struggling, and pulling back with both hands. , The screen sword light sword shadow, a flies straight to the top of the halo.

The b state is fully open, and a is thrown into the air. This big move is really not trivial. I saw a on the light screen, half in the air hard and straight, unable to move, the blood bar color changed from purple to red, like a laser. This big move is actually the long-lost “whosyourdaddy”, a hatred value is full, anger erupts, a smashed mountain and a slash, a double spear and a dance blade, two strengths burst, a black and white silent, everything I don’t know exactly.

The electric light flashed back for a while and stopped. The two Hercules had different postures, one eye was staring out of the window.

 

Wrriten by the artist – Chen Junjiang

 合击奥义完整羁绊-布面油画,丙烯-80 x 110 cm-2020

艺术家陈俊江工作生活于上海,他的创作灵感更多的来自于虚拟网络和对自身文化背景的探究与讨论,展出的作品多数是艺术家记忆给定的网络游戏形象的再现。

在陈俊江以往的作品中,虚拟和对抗一直是他的两个主要叙事概念,将艺术家真实世界的情绪放置于虚拟世界中建立一种思考,在物质和精神之间,进一步阐释虚拟精神下对快感的诉求。激发自我本能和激情,探索虚拟世界和现实世界的关系。

此次展览以“大力士vs大力士”为主题,在网络游戏中,玩家会被分配各自的角色,双方之间既定的敌我关系往往受制于系统分配,“正义一方永远觉得自己正义”,在不同阵营中,玩家往往秉持着自己的“正义”从而对另一种“正义”进行敌我斗争。艺术家在此次展览作品中创造了一种“大力士”的形象,他们有时是铠甲勇士,有时是异形怪兽,大多凶猛残暴,样貌古怪。这些形象皆在被创造的过程中,都成为了艺术家分配的一个角色,在一种“被安排”中塑造或是丧失自了我。

此次还展出了艺术家2020年的最新作品,亮橘色的身体和大色块去表现结实的手臂和腿部,用带有情感的汉字直观表达“大力士”的情绪,画面上方的血条,实时呈现双方的损耗值,无规则的线条重叠形成倾泻柱状和白色迷雾在“大力士”重拳下四处散离。

 

游戏中的对决是酝酿在程序里的、不流汗的博弈,所有的攻防动作都在按键里回旋完成。对决中,电光稍许折返,静止了,两大力士姿态各异,一只眼睛正在凝视窗外。


策展人文 – NewsLida
 

头脑充能愤怒力场-布面油画、丙烯、光盘-32x42cm-2020

Chen Junjiang is an artist based in Shanghai. His creative inspiration comes more from the virtual network and the exploration and discussion of his cultural background. Most of the works on display are the reproduction of the online game image given by the artist’s memory.
 

In Chen Junjiang’s previous works, virtuality and confrontation have always been his two main narratives of concepts. The artist’s emotions in the real world are placed in the virtual world to establish a kind of thinking. The appeal of pleasure. Inspire self-instinct and passion, explore the relationship between the virtual world and the real world.

The title of this exhibition is “Hercules vs. Hercules”. In online games, players will be assigned their respective roles. The established relationship between the two parties is often restricted by the system. “The just party always feels righteous.” In different camps, players often uphold their own “justice” to fight against another kind of “justice”. The artist created an image of “Hercules” in the works of this exhibition. Sometimes they are armored warriors, sometimes alien monsters, most of them are ferocious and cruel, with strange appearances. In the process of being created, these images have become a role assigned by the artist, shaping or losing themselves in a kind of “arrangement.”

The latest works of the artist from 2020 are also exhibited this time. The bright orange body and large color blocks express the strong arms and legs. The emotional Chinese characters are used to directly express the emotion of “Hercules”. The blood above the screen Bar, showing the loss value of both sides in real-time, the irregular lines overlap to form a pouring column and the white mist is scattered around under the heavy fist of the “Hercules”.

The duel in the game is a non-sweating game brewed in the program, and all offensive and defensive actions are completed in the button. During the duel, Dianguang turned back a bit and stopped. The two Hercules had different postures, and one eye was staring out of the window.

 

Written by the curator – NewsLida

 

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